Reawakened

So, I’m going to be honest for a second. I’ve been in a bit of a slump when it comes to writing.

It happens. It’s not an unusual phenomenon for writers and other creative folk. Except this time, none of my go-to methods for sparking inspiration have worked. I sit down to write and… nothing happens. I plan out the time to write, and… nada. I saw a great movie, came home and… nope. I felt like I was trying to force myself, and any time I sat down at my laptop, my brain became mired in fog. The crap weather is certainly a contributing factor, because winter is terrible for my mood, but it seems the well of inspiration has frozen over, and I couldn’t make it thaw.

I needed a “eureka!” moment, to crack the ice and make my fingers feel like typing again, to make the wheels in my brain churn out some new, fresh ideas. Nothing seemed to work, until a package arrived at my doorstep on Tuesday – an item that I pre-ordered four years ago. The much awaited PS4 game known as Kingdom Hearts III, which I previously spoke about in this post. The end of an era had arrived by post, and I immediately popped it in and sat down to play as snow softly fell to the ground outside.

And… “Eureka!”

20190129_144122.jpgAs soon as the opening cinematics played, I felt my chest swell with excitement, and the negative cloud in my brain evaporated. The music, the characters, the incredible graphics, the smooth game-play, the whimsy of Disney magic melded with the fantasy of Square Enix, all combined into one thrilling nostalgia bomb that overwhelmed my senses. Needless to say, I’ve logged 23 hours in 3 days. I’m well into the game, and absolutely loving it so far – which is big, considering I was very skeptical of the decision to include Pixar worlds. But, I must admit… KH is close to my heart, so it’s no surprise I was drawn in immediately.

And maybe that was all it took. I feel the itch to write again, and new ideas trickle through my head while I’m playing. Of course, I’ve been too busy plowing through Heartless, Nobodies, and Unversed to actually flesh those new ideas out, but, at the very least, I’ve been able to make note of them to come back to when the game is done. Which, at the rate I’m going, will be soon. But the gears are churning, and I don’t stare at my Word documents with dread anymore, so all I needed was a little help from Sora and co.

Anyone else ever had an “Aha!” or “Eureka!” moment after a long creative drought? I’d love to hear about other instances of reawakened inspiration from fellow writers, or other creative minds!

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Hearts, Hearts, My Kingdom for Some Hearts!

My gaming history is not as extensive as some, but, in addition to being a master at the original Spyro the Dragon trilogy (and the Reignited version,) three other prominent series feature in my repertoire. One is Final Fantasy – I have yet to play them all, but X, VIII, and Crisis Core are some of my all-time favorites. I am also a Pokemon master. But the last is Kingdom Hearts, and, since Kingdom Hearts III is FINALLY dropping at the end of the month, I thought I’d make a post about why I love the series so much.

Kingdom Hearts I was released for the PS2 in 2002, when I was ten years old, but I didn’t play it (nor KHII, released in 2005) until around eighth/ninth grade. I remember seeing the commercials for it, though – and being drawn in by Utada Hikaru’s theme song for the original game. Going into it, all I knew was that it combined Final Fantasy-type elements with Disney, an idea that could only have been cooked up by a Square Enix employee and a Disney employee meeting in an elevator.

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I thought it sounded silly – a wide-eyed, big-shoed protagonist named Sora fighting to save Disney-themed worlds from being engulfed in darkness with Donald Duck and Goofy at his side – but eventually picked up the game on special at Game Stop… and that was it. I was hooked from the first opening cinematic.

Now, I made things difficult for myself when I played KH1. I might have skipped over some tutorial stuff… and did not realize you could change your Keyblade until I was battling Ursula. So… yeah. I’m not going to claim to be some expert on the games, but I have since proven to be rather efficient at the series. I’ll admit, I have played, but never beaten, Chain of Memories (both the GBA and PS editions) and 358/2 Days. I hated the battle system in both, so I gave up before finishing them. The only hand-held games I really got into were Birth By Sleep and 3D, both of which I loved. I also own most of the manga series, a figurine, and a couple of blankets with KH designs on them.

50My favorite keyblades are Lionheart, Rumbling Rose, and Stroke of Midnight. My favorite worlds are Neverland (in both Birth by Sleep and the original game) Halloween Town (in both I and II) Space Paranoids from II, Castle of Dreams from Birth By Sleep, and both Prankster’s Paradise and Symphony of Sorcery from 3D. My favorite playable character is Aqua, my favorite villain is Vanitas, and my favorite Disney companions are Peter Pan and Tron, though Beast is a badass too. The boss battle I most struggled with (besides Ursula that first time through) is probably Xaldin, in II. And yes… “JUMP UP ON THE HYDRA’S BACK!!!” is probably the most annoying line in the entire series. I have yelled “SHUT UP, PHIL” many, many times at my television screen.

kingdom_heartsThere’s an earnest quality to the Kingdom Hearts games, which is part of what makes it so appealing to me. At it’s core, it’s a story about the power of friendship against the pull of the shadows, of darkness vs. light, and the mottled, massive gray space in-between it all. It’s unabashed fun that doesn’t apologize for being occasionally convoluted, that doesn’t acknowledge how absurd it is to have Squall Leonhart teaming up with Merlin, or Sora rescuing the puppies from 101 Dalmatians from the multicolored mouth of the whale Monstro, of the heroic trio beating Captain Hook in battle, then flying around the face of Big Ben in search of a keyhole. The artwork and character/world design is fantastic across all of the games, and the music is wonderful, combining original themes and Disney scores. Whenever I hear any version of the theme song, my chest swells with excitement, and I go into new Disney films wondering what a Kingdom Hearts version of that world would look like. It has become the series that I have bought entire consoles for – I bought a PSP just for Birth by Sleep.

I haven’t been waiting thirteen years for the next main installment in the series, like many dedicated fans of the Kingdom Hearts series have. Regardless, I cannot wait until the end of this month, where we will finally, after seventeen years, reach the end of the current saga, and the war for Kingdom Hearts reaches a dramatic and conclusive finale.

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